![]() Decreased the brightness of the stars to realistic levels and added a touch of light pollution to the sky itself at night.Added detail to the clouds more vertical extent, reduced the low quality (and exceptionally low resolution) second layer of 2D cloud and added light pollution to them at night.This was the starting point, and key to reducing how over-blown the lighting in the game was First and foremost I have decreased the brightness of the sun to half it's default value. ![]()
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